Cogs2Computers, our 2020 project, is designed to support and bring older and younger generations together to learn the history of computers and have hands-on experience of using the earliest personal computers.
The end of the project will see us sending a signal into space in which we will communicate a summary of the project as well as sending details of this web page to NASA’s Mars 2020 Rover which is due to land on the red planet in 2021. This legacy of the project could allow future archaeologists to discover and learn all about Cogs2Computers.
The participants will be: 40 people with autism 40 people with profound learning disabilities, 100 primary school children, 100 secondary school children and 100 local people.
**We are currently looking for older members of the communities. Please get in contact with us to join in!**
We look forward to bringing the community together to explore technology through shared learning and fun.
We are pleased to confirm that we are linked up with Swaffham Bulbeck Primary School for the duration of this project. Please look out for future updates with their students included. They will be busy integrating this learning into their curriculum and will update their school webpage as they progress. Key dates: Centre for Computing History Museum visit: First 2 weeks in May Gaming Day at Red2Green: Date TBC (June) Community Learning Day: Date TBC (October)
The modern binary number system was fully documented by Gottfried Leibniz in the 17th century in his article Explication de l'Arithmétique Binaire. Leibniz's system used 0 and 1, like the modern binary numeral system. As a Sinophile, Leibniz was aware of the I Ching and noted with fascination how its hexagrams correspond to the binary numbers from 0 to 111111, and concluded that this mapping was evidence of major Chinese accomplishments in the sort of philosophical mathematics he admired.
Our learners created a necklace representing each of their initials in binary code. This was a great opportunity to develop gross and fine motor skills, learning a new skill/knowledge base building and creating a legacy or something “permanent” to wear. To take a created object home and to share the story and knowledge with others.